Lua/Server/WorldNetworkObject/Static Functions/GetById
From JC2-MP Documentation
< Lua | Server | WorldNetworkObject
| Returns | WorldNetworkObject |
|---|---|
| Prototype | WorldNetworkObject.GetById(number id) |
| Description | No description |
Description
Returns the WorldNetworkObject with the given ID, or nil if no WorldNetworkObject was found with the given ID.