Lua/Server/World
From JC2-MP Documentation
Note: You can access the default world with the DefaultWorld global.
Static functions
Returns
Prototype
World
Create()
World
GetById(number)
Functions
Returns
Prototype
iterator
GetCheckpoints()
number
GetId()
iterator
GetPlayers()
iterator
GetStaticObjects()
number
GetTime()
number
GetTimeStep()
object
GetValue(string)
iterator
GetVehicles()
number
GetWeatherSeverity()
iterator
GetWorldNetworkObjects()
Remove()
SetTime(number)
SetTimeStep(number)
SetValue(string, object)
SetWeatherSeverity(number)
Operators
Returns
Prototype
World == World